The Tooling Suit, I developed for Klang Games in Blender and Python allows for easy Material management, creation of custom data and running unit tests on the assets. The Suit also streamlines project creation and asset export.
While I created the base of the tooling suit, it is a collaborative work where all Technical Artists at the company contribute to.
I for obvious reasons can't share any code and details about how this toolset works behind the scenes, but it plays a central part of our modeling pipeline. All the Screenshots, as well as all the Code, belong to Klang Games GmbH